Maximum structures building
10/10
| Type | Style | ULTRA? |
|---|---|---|
| π’ Vertical | Tall tower, single tile | β |
| ποΈ Dynamic | Spreads, varied height | β |
| ποΈ Horizontal | Wide, max 3 high | β |
| πΏ Garden | Nature, transparent | β |
| Rarity | Blocks | Income |
|---|---|---|
| βͺ Common | ~12 | 1Γ |
| π΅ Rare | ~32 | 2Γ |
| π‘ Legendary | ~80 | 5Γ |
| π£ ULTRA | ~120 | 8Γ |
Buildings generate pixels/min based on blocks Γ rarity.
Synergy bonus: Adjacent buildings boost each other!
β’ Next to Legendary: +50%
β’ Next to Rare: +20%
β’ Next to Common: +5%
Max: 6 pixels/min. Collect before cap (10).
Grid grows as you build! Milestones:
β’ 20 buildings β 60Γ60
β’ 60 buildings β 80Γ80
β’ 120 buildings β 90Γ90
β’ 150 buildings β 100Γ100
Every 4 hours: 1 Garden + 2 random pixels.
Garden Legendary is rare (8%)!